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	<title>Comments on: Learning from an Extra Life</title>
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	<description>Philosophy, public affairs and pop culture.</description>
	<pubDate>Tue, 02 Dec 2008 12:29:14 +0000</pubDate>
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		<title>By: Educational Technology and Life &#187; Blog Archive &#187; Learning from an Extra Life</title>
		<link>http://www.notnews.org/s-o-s/learning-from-an-extra-life.html#comment-135</link>
		<dc:creator>Educational Technology and Life &#187; Blog Archive &#187; Learning from an Extra Life</dc:creator>
		<pubDate>Tue, 04 Jul 2006 16:34:41 +0000</pubDate>
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		<description>[...] Learning from an Extra Life (Via This Is Not News.) Dave Thommer shares some excerpts from David Bennahum&#8217;s book Extra Life, including one touching on how the paper and dice roll playing game Dungeons and Dragons helped him to develop skills and abilities that school didn&#8217;t. Dave alerted me to his post via email. This was my response to him - and something I thought I should post here, if for no other reason than it might commit me to writing more about it later: Thanks for the link, Dave! I&#8217;ve been following This is Not News via RSS, but must&#8217;ve skimmed over this entry. (I&#8217;m subscribed to over 400 feeds.) I particularly appreciated the excerpt about D&#38;D. I was never terribly interested in that particular game, but played many paper and dice roll playing games growing up - and absolutely credit them with developing my problem solving, team work, and creative skills. I&#8217;m still searching for a way to bring a similar experience to more people - particularly students. I am hopeful about modern video games and simulations, but really, they&#8217;re not there yet. I definitely need to write more about this&#8230; it&#8217;s probably what I should be doing my dissertation on. ;) [...]</description>
		<content:encoded><![CDATA[<p>[...] Learning from an Extra Life (Via This Is Not News.) Dave Thommer shares some excerpts from David Bennahum&rsquo;s book Extra Life, including one touching on how the paper and dice roll playing game Dungeons and Dragons helped him to develop skills and abilities that school didn&#8217;t. Dave alerted me to his post via email. This was my response to him - and something I thought I should post here, if for no other reason than it might commit me to writing more about it later: Thanks for the link, Dave! I&#8217;ve been following This is Not News via RSS, but must&#8217;ve skimmed over this entry. (I&#8217;m subscribed to over 400 feeds.) I particularly appreciated the excerpt about D&amp;D. I was never terribly interested in that particular game, but played many paper and dice roll playing games growing up - and absolutely credit them with developing my problem solving, team work, and creative skills. I&#8217;m still searching for a way to bring a similar experience to more people - particularly students. I am hopeful about modern video games and simulations, but really, they&#8217;re not there yet. I definitely need to write more about this&#8230; it&#8217;s probably what I should be doing my dissertation on. <img src='http://www.notnews.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> [...]</p>
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